
As with BaM, NT divides the map into polygons with defined "approaches" which restrict combat and/or movement. It also uses a diceless combat system and hidden unit strengths but now adds leaders.
I am really looking forward to giving this one a go!
A place to share my thoughts on miniature wargaming, reviews of rules and miniatures, and comments on board and card games, RPGs (and anything else that takes my fancy!)
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