Monday, 12 March 2007

Marked for dearth!

I hadn't realised how long it has been since I last posted. A nagging shoulder injury (not good for typing), work (encroaching on too many evenings) and other real life issues have left little time for gaming let alone blogging; however, this weekend has certainly started to put things back on track, gaming wise anyway.

5150, Antike, Bonaparte at Marengo (BaM) Luftwaffe 1946 and the naval rules from Rocket's Red Glare (RRG) all saw a first play along with a game of our old favourite Savage Worlds. A good mix of miniatures and boardgames along with air, naval and skirmish in historical, alternative history and SF genres!

Being from the Chain Reaction stable 5150 worked pretty much as expected with a Bug Hunt style game using random SF floorplan tiles. The Savage Worlds game was a pulp outing which owed a lot to both the Lost World and Indiana Jones with the descendants of Atlantis living on a jungle plateau inhabited with dinosaurs. Luftwaffe 1946 had B29s escorted by P51s facing off against HE162s and provided a good fun game but with little new (not that that is necessarily a bad thing!). RRG provided another use for my Wizkids Pirates CMG ships but didn't work too well (possibly not a surprise when many of the rules are based on the land game - though that works way better).

Despite losing BaM it turned out to be a great game and as the French I did only lose on the last turn after it looked like it would be a walkover for the Austrians after they got round my right flank so the game had plenty of interest. Whilst the combat mechanic is very simple the game gives you plenty of difficult decisions and a different perspective for each player. BaM will certainly be seeing some future play.

As a light civilisation game, Antike, works very well. A three player game demonstrated that conflict wasn't necessary for a win, although I'm not sure one of the players was really working to a plan (sorry dear!). With the game lasting 90 minutes, with little downtime and giving plenty of things to do I think this one will see quite a bit more table time.

No comments:

Post a comment